At first glance, Inside seems like a game that's a bit too recent and high profile for me to cover. The long awaited spiritual successor to indie critical darling Limbo, it was met with both immediate critical acclaim, and massive commercial success(well, for a 2d puzzle platformer at least). But for all the attention it received for it's striking aesthetics and wordless storytelling, it seems like much of what makes this game special has never quite made it's way into the cultural zeitgeist in the way it deserved to.
©Electronic Arts, via Steam When Mirror's Edge first came out, I was under the impression that it was a big deal. I was pretty young at the time, and it's one of the first few games I clearly remember being excited for (among others that I remember from that period are the first Assassins Creed … Continue reading Mirror’s Edge Review- The first person Parkour simulator