There comes a point in almost every RPG when you have to leave the lush countryside behind and journey into the big city. It can be a point where the action ramps up, replacing the low stakes and simple good against evil storytelling of the early levels with moral complexity and hard choices. It can be a change of pace, switching focus to intrigue or character building. Or it can even be a small reprieve from all the action. What it rarely is however, is boring.