The Rise and Fall of Environmental Storytelling in Video Games- Part 1

I was playing one of the newer Tomb Raider games recently, and although I was enjoying myself immensely, something was bothering me. This is a series that's ostensibly all about archeology. Of course, this being Hollywood Archeology, protagonist Lara Croft has more in common with James Bond than a stuffy academic, but nevertheless, she is all about raiding the titular tombs( although increasingly less so over the years) and uncovering their mysteries. But, for a game that's supposed to be all about piecing together a story by looking at the environment, there's really not much thought put into your surroundings.